
From early interactions, Olympus Rising seems an enjoyable antidote to the waves of identikit base builders currently populating the App Store.
The premise is that Olympus, home of the Greek gods, has collapsed, with a number of rebellious deities deciding to flee the nest and batter one another.
It's the player's job, advised by Zeus and co, to rebuild the sacked mount and win the war of the gods.
I'll be taking on this godly mission over the course of a week, reporting back with my findings every few days.
First impressions
I'm a sucker for Greek and Roman mythology and, while not particularly deep in its exploration of the theme, it's nice to see a F2P game looking at more interesting and unique environments.
It's a great-looking game, too, and there's clearly been a lot of love put into its presentation - a cut above the usual, dispassionate tutorial dialogue, there are early signs of a rivalry between advisors Asclepius and Zeus that hopefully comes into play more as the game goes on.
In attacking sequences, however, its uniqueness may not be such a good thing. Seemingly unable to decide whether it wants to be an action RPG or a strategy title.
You control your character's movement by tapping, while attacks occur automatically based on proximity.You can also summon back-up units, like archers and spearmen, and occasionally deploy a special attack.
The problem is it simultaneously demands too much while offering too little. You're forced to tediously tap to move, but are denied the enjoyment of attacking.
But these sections are a spectacle. There's also an encounter with a mythical beast that serves as a thunderous conclusion to each, complete with an enjoyably cheesy splash screen with a tagline straight out of a '60s comic book - 'Raging Minotaur: Half Man - All Beast!'
It's too early to draw any real conclusions, but here's hoping the combat becomes a little more involving as we go on. Let's give it a go anyway. You can go fetch it, download apk anytime through the Play Store.
From early interactions, Olympus Rising seems an enjoyable antidote to the waves of identikit base builders currently populating the App Store.
The premise is that Olympus, home of the Greek gods, has collapsed, with a number of rebellious deities deciding to flee the nest and batter one another.
It's the player's job, advised by Zeus and co, to rebuild the sacked mount and win the war of the gods.
I'll be taking on this godly mission over the course of a week, reporting back with my findings every few days.
First impressions
I'm a sucker for Greek and Roman mythology and, while not particularly deep in its exploration of the theme, it's nice to see a F2P game looking at more interesting and unique environments.
It's a great-looking game, too, and there's clearly been a lot of love put into its presentation - a cut above the usual, dispassionate tutorial dialogue, there are early signs of a rivalry between advisors Asclepius and Zeus that hopefully comes into play more as the game goes on.
In attacking sequences, however, its uniqueness may not be such a good thing. Seemingly unable to decide whether it wants to be an action RPG or a strategy title.
You control your character's movement by tapping, while attacks occur automatically based on proximity.You can also summon back-up units, like archers and spearmen, and occasionally deploy a special attack.
The problem is it simultaneously demands too much while offering too little. You're forced to tediously tap to move, but are denied the enjoyment of attacking.
But these sections are a spectacle. There's also an encounter with a mythical beast that serves as a thunderous conclusion to each, complete with an enjoyably cheesy splash screen with a tagline straight out of a '60s comic book - 'Raging Minotaur: Half Man - All Beast!'
IIt's too early to draw any real conclusions, but here's hoping the combat becomes a little more involving as we go on. Let's give it a few days.
This was a really great contest and hopefully I can attend the next one. It was alot of fun and I really enjoyed myself.. pc android emulator
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